Hi! My name is Alex (aka The Czechmark). I am a new game developer who started my journey at the end of 2021. After trying many different game engines and playing around with prototypes to enhance my skills. I am ready to commit to making games and publishing them.
At the moment, I have released a game in August which is my tutorial game of Godot—just a basic vertical climber. I aim to finish 10 more by the end of the year and publish them. The games I will be making below will be to enhance my skills with Godot, as I am officially using it as my main game engine. This will help me make different types of games and learn new skills that only certain game genres have. Here are the games below:
1.
Genre: Action Platformer
Aspiration: Super Mario Bros
Skills: Level Design, Player Movement, & Obstacle Management
BUT... Enemies can pick up power-ups
2.
Genre: Action Shooter
Aspiration: Contra
Skills: Shooting mechanics, enemy AI, and Level Progression
BUT... You are a retired baseball player who hits projectiles back
3.
Genre: Action Bullet Hell
Aspiration: Galaga
Skills: Handling multiple enemy patterns & Player dodging mechanics
BUT... You are a bee fighting AI insects
4.
Genre: Adventure Survival
Aspiration: The Legend of Zelda
Skills: Exploration, Inventory Management, & Environmental Interaction
5.
Genre: Adventure Open World
Aspiration: Minecraft
Skills: Procedural generation, Crafting, and Open-world exploration
BUT... it is in a post-apocalyptic world
6.
Genre: Turned-Based Strategy
Aspiration: Advance Wars
Skills: Grid-based movement, Unit Management, Strategic Planning
BUT... It is with Chess Pieces
7.
Genre: City-Building Sim
Aspiration: Simcity
Skills: Resource management, City Planning, Simulation logic
BUT...
8.
Genre: FPS
Aspiration: Doom
Skills: FPS controls, Enemy AI, Atmospheric Design
BUT... You are in a corporate office using finger guns
9.
Genre: Metroidvania
Skills: Map design, Ability progression, Non-linear exploration
BUT... There is a moral system that will affect the areas that open
10.
Genre: Tower Defense:
Skills: Strategic placement, Enemy wave management, Resource allocation
BUT... With Chess Move Attacks
WELCOME TO MY JOURNEY